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Number9Robotic

I'm still a robot.
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TWITTER! 

This is probably my central base of operations and stuff now, and I'll be the most active here; any minor sketches, WIPs and any full things will be posted here as a first priority (yes, even before DA), and where you can find almost all of my new work (I've also sectioned them off as such in the Moments function to make things easier). It'll also just be a place where I can randomly tweet about things I like and share just goofy/cute stuff I also like haha

TUMBLR! (ACTUAL ART)

This is my second-to; I'm not gonna comment as much on it as much as Twitter, but it'll still be a place to post my art-related things! Apologies if it's a little cluttered right now with things that aren't mine; I made a second Tumblr last night, which you can find, down here!

TUMBLR! (CASUAL REBLOGS) 

This one is more just for reblogging funny/cute things that I like without disrupting the flow of my main blog. I promise, no politics! Just random trash! :D

INSTAGRAM!

I don't intend to use this that much other than to post my own artwork and be able to like other peoples' works, but if you have an Instagram, you can follow my stuff there too! Preferably on mobile, though (desktop for some reason makes it look compressed and ugly ughhhh)

KO-FI!

While I'm here, I'm gonna plug this Ko-Fi too (did I share this before on DA? I don't think I did). If anyone wants to help put in small $3 donations to support me, that's an option and the help would be greatly appreciated :D
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My 7-year-old desktop's harddrive finally gave out, and it's in for data recovery over the weekend since my computer hated external harddrives and refused to detect them to save a backup (my files may or may not be intact and are transferring to repair guy's external harddrive VERY slowly, and my programs definitely won't be so I'll have to reinstall them =_= ). As a result, I'm probably going to be taking a break from drawing for a bit; that person whose birthday is tomorrow I was gonna get a drawing to surprise you with, sorry!
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I’m taking commissions for simple character sketches for $8 apiece. Yay! 

I'm probably going to be going on Deviantart a bit less and instead slowly transferring onto my Tumblr (which I'm decently active on) and my Twitter (which I'm DEFINITELY more active on), so if you would like to follow me/spread the word there, links right there!

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If you would like a longer explanation as to why I'm shifting sites, please look up your butt.

*updating with new contact info.
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This is a Twitter meme. Gonna do some expansion.

1997: Final Fantasy 7
I've always had a soft spot for this game, and think a lot of its snark bait-iness stems from the fact that it's so popular and led to the generalization of a ton of story and gameplay cliches, but it's still really fun and engaging as is. Just some crow's feet is all.

1998: Half Life
Environmental storytelling! Using the nondescript protagonist element really well and not awkward like in Half Life 2! It's fun!

1999: System Shock 2
Also really fun! Very atmospheric, has a great villain, was a spiritual predecessor to one of my favorite video games! Hoping System Shock 3 is still alive and turns out good!

2000: Majora's Mask
A part of me wants to kick myself for having this because at this point it's probably become the most outsider-y Zelda game, or probably the most cult-classic-like, like "Pah, people praise Ocarina of Time, what normies, THIS is a real Zelda game!", but I can't help it, it's still really atmospheric and memorable!

2001: Silent Hill 2
The king of atmosphere in video games. If you know anything about this game, you know just how engrossing and horrifically wonderful it is. RIP Silent Hills it's not fair T-T

2002: Metroid Prime
Not only atmospheric, but just a great exploration game, and I love these types of games when done right. Here's to Prime 4 and hopefully better Metroid games in the future!

2003: Wind Waker
Second favorite Zelda, and has a lot more color and personality than my number 1 to be honest. It's such a rich world with lots of vibrancy and tightness, it's just a really fun adventure.

2004: Metal Gear Solid 3: Snake Eater
I haven't played Metal Gear Solid V and heard it's also excellent, but for now this is my favorite Kojima game. An awesome combination of throwback, emotion, functionality and all the idiosyncratic Kojima-isms that I just love to bits.

2005: Shadow of the Colossus
It's an epic. You probably already know everything about this game.

2006: Twilight Princess
Favorite Zelda right now (I have a feeling Breath of the Wild might take that place when I can actually play it), because it feels like the most epic or grand, like the biggest adventure in the series, honestly. It's maybe a little derivative to Ocarina of Time at points, but I still consider it just an excellent experience.

2007: Bioshock
One of the most engrossing worlds ever put to game, some of the most thought-provoking writing put to game, and none of it sacrifices actual gameplay integrity in the process. One of my personal favorites.

2008: No More Heroes/Persona 4
Tough call. I love the subtle intelligence and insane "fuck-everything"-ness of No More Heroes, but I also love the engrossing, upbeat atmosphere and fantastic understanding of character of Persona 4. Screw it, I choose both.

2009: Left 4 Dead 2
Valve. Please make more multiplayer games like this rather than the overly-competitive and esoteric things you're going with now. This is really forgiving, really accessible and really enjoyable. Please make more like this.

2010: LIMBO
ATMOSPHERE ATMOSPHERE ATMOSPHERE ATMOSPHERE. I LOVE IT SO MUCH.

2011: Portal 2
Really funny, really engaging, really creative, and everything falls into place rather well. Please make more solo games like this too, Valve.

2012: Borderlands 2
SO MUCH REPLAY VALUE. Not the most in-depth worldbuilding I've seen, but it's still ridiculously engrossing and dripping with personality in writing and gameplay. Looking forward to Borderlands 3 sometime!

2013: Bioshock Infinite
Some people give this game crap for being a step down from the first Bioshock, but really it feels like its own spiritual successor, and as its own thing it's just excellent. Wonderful atmosphere, tight gameplay, some still-interesting philosophy, and ultimately very memorable and enjoyable, and probably more traditionally "fun" than its predecessors.

2014: Shovel Knight
One of the best retro throwbacks ever, and just... it's just so great.

2015: Undertale
I really needed this game in my life. I'm really happy it exists. So much.

2016: Overwatch
I really needed this game too. For all its ups and downs, it's filling a hole in my life that desperately needs occupation. Also: some of my favorite characters in recent video games. I love it.

2017: ???
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So if you've been remotely keeping up with me in the slightest, you're most likely very aware of the serious employment, family and emotional problems I've been experiencing for a long time now, but if you're following less for darkness and more for cute robots and fanart, here's a basic summation:

I simply can't work on anything I want to. Due to how my parents have been acting in regards to my hobbies and my own personal safety, I've been prohibited from working on anything I'm interested in lest they say without hesitation, remorse, or even provocation a much angrier, disappointed and lengthier version of "Your art is bad and you should feel bad."

The bad thing is that this means I basically have no motivation to actually work on the projects I want to work on right now, including art AND videos and film and other experimental projects. Motivation is driven by a combination of being able to see a project as a long-term thing and self-interest/self-esteem, both of which I'm running horribly low on, but hey, what are you going to do? I have plans for things I want to work on at the moment, but simply can't. I guess as a compensation thing, here are some really basic elevator pitches for projects I want to go on (I'm currently on my phone now, so sorry for the lack of formatting to make this less wall-of-texty):

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1. STORY MODE - I've been writing a retooled version of the JRPG-Fantasy world I keep trying to make a thing but it can't take off. I've gotten a more definite focus of a continuous story I want to tell (with an actual protagonist and main characters this time!), but right now I can't think of the proper medium to put it. As much as I'd love to make it visual in a way, animation is ridiculously time-consuming and webcomics are just going to be a serious strain (neither of which I'm capable anyway of because pulling out a tablet is basically to my parents seeing me kicking a puppy, but still).

I've been leaning more for doing written web serials because writing does sound nice... except I don't read fiction. Seriously, I can barely read books, and I honestly don't know what makes "good writing," so I'm kind of stumped with this. I think I know what makes a good story, but the little subtleties, like how to write prose, how to make the most optimal use of a medium (I come from film and video games and am familiar mostly with the language of those media; I'm stumped with literature), so I'll probably still have to workshop that for a while.

2. UNNAMED CYBERPUNK MAGICAL GIRL PROJECT - This is an original idea I've been brewing over a few months that I think I have a decent grasp at, but don't have any definite long-term plans for, especially in my current state. I want it to be a much simpler story than STORY MODE, about a girl in a Blade-Runner/Akira-esque rainy, neon-lit dystopian city surrounded by ongoing war by robot monsters, who joins a ragtag group of cyberpunk magical girl/superheroines (blending the hell out of magic and technology) who secretly fight to smash the oppressive government AND save the city from destruction. Philosophically, I want it to be like a reverse-Madoka Magica, one that starts off bleak and cynical but then slowly becomes more bright and hopeful, ultimately being an optimistic story.

A lot of trouble I have is with translating the aesthetic ideas I have in mind into something I'm capable of making. Ideally animation would be nice, but I definitely can't do that, nor with comics, and writing just feels like even if I did manage to know how to write good fiction, I wouldn't be able to nail this rainy, commercial, kinda vaporwave-y aesthetic I wanna go for in just text. Plus, I already have ideas for designs of the various magical girls and I want to share at some point, but I technically can't start yet (again: Touch a tablet = kicking puppies).

3. MintSM's THIRD ALBUM - I've mentioned her here a few times and also on my Twitter, I'm friends/creative associates with a music producer named MintSM (I'll add a link tomorrow morning when I actually can), and I did the artwork and promotional videos for her second album. She really liked it and I really liked working on it, so for her "Album 3" she wants to do something even bigger. Unfortunately, right now it's on hold because not only can I not work on anything, her laptop was recently fried and she can't afford to repair it (anyone wanna help chip in for $750 CAD to get her logicboard replaced? Let us know!), so all in all it's a bit of a bummer.

I won't reveal what she exactly has in mind (that's up to her), but basically we want it to be weird and unique and cute and fun. Just gotta get out of our respective crap positions so we can actually work on it.

4. SOME KIND OF (Not bleak) VLOG THING - I really wanna get into semi-regularly making YouTube stuff, I'm thinking small, kinda-animated journals/thinkpieces a la stuff like Domics, Odd1sOut, or even what CPTBee has been doing recently. I dunno, that just sounds fun, I kinda want to be active on YouTube again, and hopefully with its production process, avoiding all this thoroughly dark crap I've plagued this journal with for years can be avoided.

It's not happening again basically because of reasons I already said: parents won't let me, I'm really demoralized to being able to actually do it, but also I really gotta figure out how to record my voice again. I haven't physically spoken to anybody except my parents Mint, coffee store baristas, job interviewers (all 3 of them) and my jobs coordinator for almost half a year now, thinking about it. I need to have more cas-chats with friends and colleagues.

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If you're reading this, many, many thanks for sticking with me through this truly awful period of time. I want to hope I can get out of this funk soon (though how and when is all out of my control), but for now... eh.

If you wanna ask anything about my ideas or have any suggestions as to how I might be able to get around problems holding me back on working on them, feel free to say something and let me know!
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Featured

JK, I'm still here: by Number9Robotic, journal

Slight Hold on New Things! by Number9Robotic, journal

(CLOSED) Quick Character Sketch Commissions! by Number9Robotic, journal

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Planning Projects For the Future by Number9Robotic, journal